as are all players of the game.
In order to combat whatever perceived theft of their products, and it is just a perceived theft because if their products were not available for free/ie pirated or stolen then those people would of course pony up and buy the game, they must include these idiotic requirements to prevent anyone from stealing their property. Of course history has shown there are no methods to subvert this brilliant and innovative solution to a problem that they made up.
This kind of DRM behavior just pushes more people to pirate products as publishers/developers treat potential and historic customers as thieves, pirates will circumvent their so called protections and to avoid the BS more people will pirate the products over buying them legitimately and legally over having to deal with the BS that is forced upon them.
Just another stupid idea from people that think that everyone who plays or uses their product would of course pay for it were it not a hassle to use/play or get.
I avoid DRM infested crap ever since it rendered one of my CDRW drives unusable and only bothered with them for two games Saint's Row the 3rd Internet connection required to activate/play w/ steam account and Diablo III because a friend pushed me to play it. There are so many good/great games out there that don't shove DRM BS in your face I find it very rare to ever HAVE to deal with their BS.
I'd add that my own belief that developers/publishers will only continue to chase the BS idea that you don't own anything you buy so they can have even more control over how much access you are allowed/given as they hold back content and/or try to sell you more shit for the product you supposedly 'bought'.